Exactly what I would say, to me theres not much direction. Keep in one camp for the time being.Originally posted by GecT
Well, you could start over (cartoon/realistic or one of those surreal type hybrids) or abandon it, straddling the fence isn't doing you much good obviously. Your choice. There is no rule that says you can do a cartoon version this time around then a realistic one somewhere down the line.
Im so glad you said thatOriginally posted by alexanderH
I know this may sound a little more frustrating. Ok well I don't know that, but my 2 cents usually are.
I'm really liking the first 8 or so rings, or edges or creases. whatever you choose to call them.
From about the point where the tusk drops straight to the ground it looks far too messy, and I think for further issues of a possible rig and animation that density would be hell.
But the biggest thing for me is the lack of definition in the smaller rings. And I don't think this is your fault so much as it is the small size of the geometry that low.
I think you did really well on the upper part of the tusk and I MIGHT seriously advise the use of a bump or displacement on the lower section of the trunk.
I hope that helps some.