Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 61 09-02-2012 , 09:51 AM
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haha, that is a real one, the two close ups are real.

# 62 26-04-2012 , 01:16 PM
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Last edited by honestdom; 06-09-2012 at 04:02 PM.
# 63 26-04-2012 , 11:28 PM
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Hahahaha thats a cool one dom...loved the way the berry made it LOL...

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 64 03-05-2012 , 03:05 AM
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Very nice work!


# 65 25-05-2012 , 05:44 PM
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zzzzzzzzzzzzzzzzzzzzzzzzzz


Last edited by honestdom; 08-09-2012 at 09:13 PM.
# 66 17-06-2012 , 02:49 PM
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# 67 18-06-2012 , 03:08 AM
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Great artists have made lots of excellent works here!


# 68 12-07-2012 , 10:02 AM
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Hey Dom how long does it take to render a frame of cgshots especially the ones with fur

# 69 12-07-2012 , 11:33 AM
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it all depends really. it varies depending on a lot of things. number of passes, distance from camera, fur LOD, number of hairs, etc

although, i usually have an average about 1.5hours per frame, using about 12gig of memory.

# 70 12-07-2012 , 06:09 PM
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Had no idea you worked on that Super Bowl spot, I heard a lot about that one when it was on (even though I didn't watch the game)! I definitely like your work mate, I'll be watching this thread.

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