This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
z1mmnd14 : emmm 22 last time I checked (i think!!)
I'm on 4.0 and the thing is it's on uni computers so I cant change any settings etc.
I'm thinking about using the default renderer but I really cant be bothered to layout the UV's. It's just so boring and the model will be a pain in the butt to layout those uvs.
ok I've started to add some scenery (nothing too exicting just yet) I'm now having loads of problems with spiders running through geomtery you can see one do it a the very end of the shot.