This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
z1mmnd14 : emmm 22 last time I checked (i think!!)
I'm on 4.0 and the thing is it's on uni computers so I cant change any settings etc.
I'm thinking about using the default renderer but I really cant be bothered to layout the UV's. It's just so boring and the model will be a pain in the butt to layout those uvs.
ok I've started to add some scenery (nothing too exicting just yet) I'm now having loads of problems with spiders running through geomtery you can see one do it a the very end of the shot.