This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Dave: Thats funny man!! We were rolling around in the office at your comment so were gonna think of a fart gag for the scene itself. Whether its gonna work or not I dont know as the scene is quite violent in itself. Also did you read that article on 3d comics over at CG channel? I remember the Spiderman one, as it was awful. Also the guys comments about how long his renders take, what a joke, we are pumping out higher quality pages than his in alot less time and better quality. I was staggered!!! I'll send you a sample over on your email.
Thanks Bud, well spotted, I didnt actually notice but you are right.
I have a thousand and one things to build in this scene, but that will get my attention today so its done. Many thanks
Ive been looking at beer pumps and stuff, I downloaded tons of stuff, decided to keep the bar equipment looking similar to what we know with a few little added extras to make them a bit off worldly.
VK; Steps are sorted!! Thanks again for the pointer.
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