spiralling is such a problem? just make out of a circle an animation - start with rotation of 0 degree, end keyframe has X*360 ( depending how often you want it rotated). and then add a translation along the spiral axis. in trax you make the animation between the keys linear (so it does not get more detailed at the start and end). and then use that animation to model. with a animation snapshot, then select all the circles you just made, and loft between them. the only problem is, that the rotation is very perfectOriginally posted by Garry1953
Now you tell me.ahhhhhhhhhhhhhhhhh.
hahaha.
I just had a look at highend and they seem t have a few plugins that do the spirals.
I'm getting some now to check them out.