Thanx for the compliments M. I know about the poly smooth - I just work in low-poly to begin with because there aren't as many verts you have to worry about. I smooth it every now and then to see what it looks like then I undo it. I also only work on 1 half - the other half is just an instanced copy .Originally posted by M
Oh, and btw.. looking great JB!! Man, that model is awesome.. just i think it needs some fine tuning and also... why dont you do a poly soften? (Edit Polygons>Normals>soft/hard>Option box> all soft>enter) .. it will smooth out those hard poly edges without moving a single vert .
The reason I'm not smoothing in low poly (I actually set it to 0 degrees smoothing) is so that I can easily see the seperate faces without having the wireframe shown. I don't think I'll make his mouth open (hehehe cheating ). But I may still make the eyes bigger as you suggested (thanx ).Originally posted by Vectorman
Its just so it looks nice in low poly mode. And if you were going to keep it low poly, its essential. Looking good JB. Is his mouth gonna open? I think he would look alot younger/smaller if his eye were much larger. Don't know if its too late for that tho....