Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 91 31-12-2008 , 03:56 AM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Still working on the texture painting. I added a few more goo gaws.

I added trim pieces down the back and around the upper air intake and also down the nose and around the main air intake.

This adds some interesting surface detail and also covers the texture seams.

Attached Thumbnails

Last edited by ctbram; 31-12-2008 at 10:37 AM.
# 92 31-12-2008 , 10:35 AM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
I can't stop adding things! LOL

I am searching for reference material for the texture painting. I start to paint some stuff. It looks cartoonish and I start over again.

I keep getting ideas about modeling in new doo dads and goo gaws. I think subconsciously it's because I am avoiding learning the painting tools. user added image

I think my plan is if I get it bristling with enough stuff then each piece will only have 5x5 pixels on my 2k x 2k texture map and I won't have to worry about painting lots of detail. The color texture map will just need to be a bunch of 5x5 pixel blobs of color. LOL

Attached Thumbnails

Last edited by ctbram; 31-12-2008 at 06:50 PM.
# 93 31-12-2008 , 11:01 AM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
2/3

Attached Thumbnails

Last edited by ctbram; 31-12-2008 at 06:50 PM.
# 94 31-12-2008 , 11:12 AM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
3/3

Attached Thumbnails

Last edited by ctbram; 31-12-2008 at 06:50 PM.
# 95 31-12-2008 , 11:17 AM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
1/1

Attached Thumbnails

Last edited by ctbram; 31-12-2008 at 06:51 PM.
# 96 31-12-2008 , 03:47 PM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
1/2

Attached Thumbnails

Last edited by ctbram; 31-12-2008 at 07:43 PM.
# 97 31-12-2008 , 03:48 PM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
2/2

Attached Thumbnails
# 98 31-12-2008 , 03:52 PM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
1/1

Attached Thumbnails

Last edited by ctbram; 31-12-2008 at 06:56 PM.
# 99 31-12-2008 , 05:01 PM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
wow, you've been busy user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 100 31-12-2008 , 06:57 PM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Christmas break!

What do you think of the changes?

# 101 31-12-2008 , 08:44 PM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
changes are awesome!

i like the detail on the rivits (the things bolting the pieces together)

it kinda looks like a goldfish with those little wings and missiles

i do think having the missiles there makes it look a little weird, maybe three is too many? maybe just two, it looks a little crowded




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 102 01-01-2009 , 12:22 AM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
I'll reduce the hard points on the winglets to two.

I added the hard points as an after thought. I was thinking more for sensor gadgets and maybe extra fuel. I just modeled the simple missile looking things to put something on them.

# 103 01-01-2009 , 01:23 AM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Is this better?

Attached Thumbnails
# 104 01-01-2009 , 01:24 AM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
2/2

Attached Thumbnails
# 105 01-01-2009 , 02:46 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
yup,
i think it looks much better with just two missiles




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads