This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Thanks Guys
Still some bits to do (mainly cables and the bits you cannot see). Just did a colour test to see if I can get away with just shaders with noise but I think not will have to UV this, that sounds like fun....LOL......dave
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