Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 91 11-05-2011 , 11:01 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
thanks Guys

I do want to do a little more here in Maya first, as theres a few things that are bothering me still.

Hope to update tomorrow, will most likely be weekend though I reckon as work is mental right now

cheers
Jay

# 92 14-05-2011 , 10:59 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Have a render. Tweaking lower ear area at the mo

cheers
Jay

Attached Thumbnails
# 93 15-05-2011 , 02:34 AM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Looks great to me Jay. If I had to say something, it looks to me like the cornea bulge is a bit too pronounced, it could just be the angle/lighting though. Also, are you planning to use a separate piece of geometry for the tear duct, or model it right into the eye geo?


Imagination is more important than knowledge.
# 94 15-05-2011 , 04:06 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hey John

Yeah, it is at the moment, I am using it as a guide to match the eye texture up as near as possible.

Tearducts will be separate geo, for better control in the render.

cheers
Jay

# 95 15-05-2011 , 06:44 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Does look very spooky with those eyes............dave




Avatar Challenge Winner 2010
# 96 15-05-2011 , 09:07 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
well I wouldnt get too scared boys, as I said I was using the sharper edges to use as a line up between the textures top and bottom of the eyes to make sure the scale was correct.

anyway onwards, just added tearducts


Jay

Attached Thumbnails
# 97 11-06-2011 , 04:33 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hey All

sorry for the lack of updates, Im busting to get on with this, but busy working long days, very...long...days.

Hope to have a break this weekend and do some tomorrow....

cheers
Jay

# 98 20-06-2011 , 06:09 PM
# 99 24-06-2011 , 08:41 AM
Greenhand
Join Date: Jun 2011
Location: New York
Posts: 2
Beautiful women, then, does not need to trowel, so that she looks beautiful ... as a great natural is another who has just passed, Elizabeth Taylor ... and it is another beautiful woman .... Jay good luck ... I see ...


Charming Ladies black leather Platform Shoes and that's really beautiful. Fashion and beautiful High heels sandals shoes pink are really charming in this summer
# 100 24-06-2011 , 08:49 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
yes she was very beautiful. Thanks, I will update soon - working alot right now

J

# 101 25-06-2011 , 04:04 PM
septopus's Avatar
yes...you dont sound not non double negative
Join Date: Jun 2009
Location: Norfolk, VA
Posts: 91

yes she was very beautiful. Thanks, I will update soon - working alot right now

J

Slacker. :p. Updates! user added image


level 3 luchador!

image dump
# 102 25-06-2011 , 06:21 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
lol cheers Vlad,

jesus working into the night, like 3am, mental

J

# 103 25-06-2011 , 07:19 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Yikes... is that expected in your position, are you a workaholic, or are you getting paid by the hour user added image I'm not adverse to long days, but just wondering what the expectations are... good luck!

# 104 27-06-2011 , 07:25 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Have an update, just very small tweaks around the eyes, that have made a considerable difference. Hopefully Zbrushing the skin this evening.

Stwrt> In a nut shell when crunch time looms its all hands on deck. Generally though the days are pretty good, 3am finishes are not a regualr. The other thing with films to that because they have a set deadline you have to keep it on schedule otherwise the film company gets a hefty fine from a distributor. Business is business I guess.

anyway enjoy the update

Jay

Attached Thumbnails
# 105 22-07-2011 , 12:42 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hooray an update

had alot of late finishes at work for a while so not been really upto much of late, but this evening finally managed to begin the brows setup with Mayas Hair.......

cheers
Jay

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads