This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'm completely brand new to all this and so I was expecting that some people would be great at modeling, some people would be great at texturing, some lighting, and some animating. You seem to be really great at at least three of them. Do you do any animating?
Perfecto: Thanks, I just recently started playing with asome animation, noting serious though, look at the "Low Poly Anoimation"-thread (yes, misspelled)
Thanks petrol, tweaked the materials some yesterday, but still needs some more.
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