Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 09-09-2002 , 11:01 AM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45

Newbie goes public

Hi guys!

Great site you got here. Lots of talented people...

I'm a 3d-newbie who wants to get some response on one of my first models.

Ok, here it goes...

--Kitoc

# 2 09-09-2002 , 01:05 PM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484
thats great man. keep at it. like the orc look. what did you use nurbs polys.

# 3 09-09-2002 , 01:32 PM
Kevin
Guest
Posts: n/a
welcome to simplymaya Kitoc.

nice first post......looking good, like the feet.

keep us updated as it goes along

# 4 09-09-2002 , 01:36 PM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45
Thanks... =)

I used polygon-proxy (converted to Sub-D's)

--Kitoc

# 5 09-09-2002 , 04:49 PM
Roman's Avatar
Supreme Being
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
hehe.. lookin' good man.. keep it up.. user added image
& welcome to SM.. :p

# 6 09-09-2002 , 04:53 PM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484
wow me likes. let me see gandalf next . i like all the lord of the rings goodness.

# 7 12-09-2002 , 07:50 AM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45
Hey all...

I'm "boning" Oleg... :p

Regards
Kitoc

# 8 21-09-2002 , 09:12 AM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Now there´s a good effort! ... are you using premade models for the bones? ...

Getting great though! Might want to tweak a bit the texture on it ..

# 9 21-09-2002 , 10:22 AM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45
I modelled the bones myself =)

Regards
Kitoc

# 10 21-09-2002 , 10:26 AM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Great then !!!

Keep on it!

# 11 21-09-2002 , 05:15 PM
Cyrius's Avatar
Subscriber
Join Date: Aug 2002
Location: In front of my mac (France)
Posts: 335
it looking great !! :-)

but why did you do the bones ??


Sorry but my english is very poor !
MaY ThE FoRcE Be WiTh YoU !
# 12 21-09-2002 , 06:18 PM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45
Hi There

The bones are because I'm trying to make real physics animation, that is with muscles and veins, to make a realistic skin movement. It takes a long time though, and its hard to get it goodlooking...

Regards,
Kitoc

# 13 21-09-2002 , 09:36 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
That takes quite a lot to calculate .. better brush up skills with deformers and IK chains ... and then move one to this kind of animation.

By the way: Did you know that´s how they created Gollum in the LOTR movie? (your method I mean)

However keep on it ... would like to see your results! user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads