Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-02-2004 , 09:14 PM
Registered User
Join Date: Apr 2003
Posts: 37

Fur made my object black

I made a head out of a poly sphere. I added a furdescription. Then I painted a texture to add as a baldness map. However, after adding it and tweeking some options in attr editor for the furdescription (length, color, curl, scraggle, roll), I render it and the hair shows up but the sphere head is completely black. I did disconnect the texture I painted on for the baldness map, and in the hypershade it shows that my skin texture is connected to the sphere. Any idea how I can fix this? Thanks! user added image

EDIT: Never mind I fixed it. For some reason the color connection for my material was connected to some utility for color. I deleted this connection and set the color to what wanted. This post could be deleted but it wouldn't let me for some reason.


Last edited by discostu; 02-02-2004 at 04:39 AM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads