Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-02-2004 , 12:04 AM
Subscriber
Join Date: Sep 2003
Posts: 46

Nokia Cell

Just made this cell, im still new to maya but i like to hear any c&c from you folks , thanks.

Attached Thumbnails
# 2 13-02-2004 , 12:06 AM
Subscriber
Join Date: Sep 2003
Posts: 46
2nd

Attached Images
# 3 13-02-2004 , 12:12 AM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
textures seem a little overreflective. But ide say model wise it looks pretty decent. Im not familiar with nokia cells.


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
# 4 13-02-2004 , 12:16 AM
rich's Avatar
Subscriber
Join Date: Oct 2003
Location: Paris, France
Posts: 418
The screen has a very odd shape...


That'll do donkey... that'll do...
# 5 13-02-2004 , 02:39 AM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
model looks good but the render needs some touching. If you are using Mental Ray turn down the irradiance color for the material for the floor

# 6 22-02-2004 , 11:39 AM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Nice work overall! Keep it up.



-------------------------------------------
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads