Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
a shader castign shadow... i don't understand?
can a shader cast a shadow on it's own without being on a geometry... or u mean reflection?
im lost here...
edit: ah now i c what u mean. there is a tut for this on gnomon website.
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