Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-02-2004 , 07:46 PM
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Creating an Eyeball

I'm having an exceptionally difficult time texturing an eyeball...the maya tutorials go only so far, and there selection online is *exceedingly* sparing. So, if you could help me, it would be much appreciated. How can i shrink the size of the iris in this image? In the actual texture, the iris is only about 1/9th the size of the whole eye texture. If you could contact me via AIM (dnickd53) it would be best. Thanks!

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# 2 29-02-2004 , 09:27 PM
dragonsfire's Avatar
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in the ramp atributes you slide them to the proper scale, Are you using a ramp shader?

# 3 29-02-2004 , 10:27 PM
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um...nope :/ at least, I don't think so

# 4 01-03-2004 , 12:59 AM
Saiyan's Avatar
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ramps work well for spherical type stuff like this.....more control with colors etc

# 5 01-03-2004 , 04:46 AM
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That texture is painted on, not a ramp buy the looks of it. You need to go to the UV placemnt node of the texture and play around with the settings to discover what they do. it can ajust it out for you.

# 6 01-03-2004 , 08:49 PM
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Anyone know a comprehensive online shading tutorial? please, point me in that direction...

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