blend shapes
I think I have a very dumb question, but in all the books I have it does not specify if blend shapes works on all surfaces, i.e. nurbs, polys, subs, - does it?
I have 6 poly heads all tweaked into vowels, and when I try to create a blend shape, it says "no deformable objects selected"? I did it with nurbs before, but don't understand why it won't work? I converted to subs and it said the same thing.
I deleted the history, and nothing.
any ideas please?
I am choosing the shaped heads, and then the main head last.
also, where in the deformation list do I place the blendshape when applying it to a smoothly bound character? I read you can do it, but the deformation order is important. Does it go before, or after clusters and tweaks?
Lungs not guns....
Last edited by strobe7; 01-03-2004 at 08:42 PM.