This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Ahh... I remember a LONG LONG time ago when I first joined this forum I made a thread saying that someone should do a Darth Maul model and low and behold... a year later I get my wish. lol
Can I give some constructive critisizm? if you like, you should make the horns less pointy. They aren't as sharp as you have them really and are more of a crooked and mared bone as shown in the image attached below...
wow, thanx for refs please gimme more if u have.
i have googled for some, but all i get are fanboy images dressed up in the worst darth maul costumes.
cloth reference would be nice too.!!
cheers
found some images and uploaded them to a webpage on my site. (didn't want to use up SM's bandwidth...) There are four pictures plus the one I already uploaded on this page. The first one will take forever to load if you're on a 56k, but the others are small file sizes. Right-click to save of course. BTW, just a minor thing, but I believe Darth Maul is only 5' or at least not much taller than that. He's quite short really. Also, if you like, you might want to look up some facial images of Ray Park for reference as well because he's the actor/stuntman/martial artist who played as him. (has 7 blackbelts I think. w00t! lol)
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