Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 13-03-2004 , 10:42 AM
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Polygon to sub division problem

like you can see in the red box of the picture the area is darker then the other parts , i dont know why it is . all of it was modelled by boxes and converted to subdivision so there is no extra detail that make it looks like it does . and its on '3' smooth
Please HHElp

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# 2 13-03-2004 , 02:04 PM
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show a wireframe of the lowpoly object


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# 3 13-03-2004 , 03:38 PM
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Make sure all the normals are facing the all the same way, and check also that you dont have duplicated faces in that area.


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