Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 14-03-2004 , 02:32 AM
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White porcelain look

I notice that a lot of modellers (usually the really good ones) display their work in a White porcelain look. Can anyone out there tell/show me how to set up so that my models display this way, instead of the horrible dark grey default?


I'd like to share a revelation that I've had during my time here. It came to me when I tried to classify your species. I realized that you're not actually mammals. Every mammal on this planet instinctively develops a natural equilibrium with the surrounding environment, but you humans do not. You move to an area, and you multiply, and multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. A virus. Human beings are a disease, a cancer of this planet, you are a plague, and we are the cure.
# 2 14-03-2004 , 05:23 AM
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Use a white blin with a high translucene.

# 3 14-03-2004 , 08:31 AM
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# 4 15-03-2004 , 09:55 AM
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yeah it's just a GI (light dome) rig with a normal grey lambert on it. GI_Joe is the one that most people use.

Alan


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