This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hmm I read a Tuturial but i think its oudated. I am using Maya 5.0 and cant find out how i snap a curve to a nurb. Plaese help ohh migthy 3d dude out there
select your vert or whatever and then push w and then hold c and you should be able to grab the middle of the tool and it will snap to any curve you move over.
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