Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 20-03-2004 , 01:09 AM
Gun-Kata's Avatar
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Join Date: Jan 2004
Location: Los Angeles
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Too many SubD Faces!

My SubD movel has too many faces at level zero! Is there a quick way to reduce them, or do I have to meticulously work with the polys in proxy mode?

# 2 22-03-2004 , 08:50 PM
Pony's Avatar
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I would vote for meticulously work with the polys in proxy mode, Even if you converted to poly's and did any of the automatic redution methods you would still end up with a very big mess.

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