This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I really hope, you can help me out on this one. I'm tryin' for a few hours now to do the Dragon Head-Tutorial. It's really great, and I already learned an awful lot. :-)
But I can't get on with it, because my Polygon Object f***s up. (Sorry for the language, but I'm quite freaked out already).
It says, I've got "nonmanifold vertices". When I tell the Cleanup-Tool to highlight 'em, I get four or five vertices of a face, I just extruded, and then Merged.
When I tell the tool to Clean the mess up, I can convert to Subdivs, but the area looks like a lot of small bubbles and not a closed surface.
When I merge the vertices again, I get the error-message again.
Thank you for the fast response. I already fixed the problem. Since I am a noobie, I think, I just messed something up while modeling. I just deleted the faces around those vertices, and extruded them again.
I just wanted to say, you're doing a great job! Your tutorials are just wunderful. I'm a student and just spent over 30 Wuros on your tutorials. That's a lot of money for me. But it was worth every cent.
I'm sorry, but I can't reproduce the error, because I already rebuilt the model. I just don't get the error again, but if I fo, I'll post screenshots.
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