Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Your halves may be one complete object, but geometry-wise, they aren't connected at all if you didn't merge vertices. Select all vertices in the middle, then choose EditCpolygons>MergeVertices(options box) and set the value to a very low number so that the vertices overlapping each other near the seam will merge.
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