Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-03-2004 , 09:46 AM
Kevin
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# 2 27-03-2004 , 11:27 AM
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very nice model and render too...


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# 3 27-03-2004 , 11:57 AM
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the render is so **** cool. Is there any tutorials how to do this kind of render in maya? :O


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# 4 27-03-2004 , 12:09 PM
Kevin
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no not yet reimo but I am looking into it now

# 5 27-03-2004 , 12:35 PM
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Originally posted by Kevin
no not yet reimo but I am looking into it now

it would be awesome. I have problems with rendering and I hope you can do some cool tutorial.


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# 6 27-03-2004 , 01:53 PM
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it's just a mental ray render (a very nice one!!) with a nice environment map on it.

user added image

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# 7 27-03-2004 , 03:02 PM
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Very Nice !!

# 8 27-03-2004 , 04:42 PM
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Originally posted by Pure_Morning
it's just a mental ray render (a very nice one!!) with a nice environment map on it.

user added image

Alan

It was rendered in FPrime - It does look very sweet, Lightwave certainly seems to be able to give a very nice finish

# 9 27-03-2004 , 07:31 PM
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Looks great! 76 points is a lot of points though.

I'll hang tight for the Maya version of the tutorial. :grin:


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Last edited by ctbram; 28-03-2004 at 04:09 AM.
# 10 27-03-2004 , 08:34 PM
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I though is was a photo......:o


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# 11 28-03-2004 , 03:42 AM
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Nice render.
17 hours... whoa! 1.6 gb of data. That is one motherhuge tutorial.


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# 12 29-03-2004 , 08:34 AM
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It was rendered in FPrime - It does look very sweet, Lightwave certainly seems to be able to give a very nice finish

I stand (sit) corrected user added image


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