Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 29-03-2004 , 09:20 AM
WideBoy's Avatar
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Help me to make a mirror.

How can I make a flat mirror that reflect whats in front of it?
Is there a tutorial out there with this?
Or maybe a shader or somthing?

# 2 29-03-2004 , 09:54 AM
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you can turn on raytracing and make the shader assigned to the mirror reflective, or you can use reflection maps to do it. Raytracing is easier just go to the render globals and check the raytracing box.

Alan


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# 3 29-03-2004 , 12:24 PM
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How do I "make the shader assigned to the mirror reflective"?
I am Kind of a n00b.

I got a mirror effect but it dosent look like a mirror. Loks like a reflestive marerial.


Last edited by WideBoy; 29-03-2004 at 12:33 PM.
# 4 29-03-2004 , 01:12 PM
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that's what a mirror is.... user added image a reflective material post a picture of what you've got so far


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# 5 29-03-2004 , 01:55 PM
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I want a more "real" look.

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# 6 29-03-2004 , 01:58 PM
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Want a moore "real" look

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# 7 29-03-2004 , 02:45 PM
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well light it properly then user added image

you wont get nice reflections unless you have a nice lighting setup to begihn with.

If you want a really real look for your mirror then you need to think about how one is constructed in real life. It's one sheet of highly polished metal, behind a sheet of glass. You could get some nice effects by re-creating that.

Alan


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Currently working on: Your Highness

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# 8 29-03-2004 , 04:17 PM
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Donload the mirror shader from Alias or highend then look at it to see how i is made.

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