Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 29-03-2004 , 12:43 PM
Subscriber
Join Date: Jul 2003
Location: INDIA
Posts: 40

am feeling so low and down because i cant even.........

i have heard and seen about the image plane modelling! and i myself have done it following a particular tutorial!

but the only problem i face is that my side,front and top image planes do not match while i model any object on it!

i will explain this further like this "when i shape an object on the side image plane, the position of it doesnt matches on the top image plane! for example, if i model a tyre of a car on the side image plane, it should match evenly (fit evenly on the top image plane). but it doesnt happen!

so therefore, as a result i cant model any object precisely!

so i have read at many places that all the artists recommend setting the image planes evenly (the front,side, and top) in photoshop and then put them in maya for modelling!

can anyone tell me where can i find a detailed vidoe tutorial on how to do this process?

thanks, it would be of real help to me!
peace and wishes to everyone,
Gautam.

# 2 29-03-2004 , 02:23 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
We have one here. I've also one at my own site.

# 3 29-03-2004 , 04:20 PM
dragonsfire's Avatar
Registered User
Join Date: Jan 2003
Location: AB, Canada
Posts: 550
make sure your front and side images are to scale. Then open up a fresh scene in maya and dont adjusts the zooms in any of the windows. Go to the front pannel and click on View>Image Plane>Import Image.

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