Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Let me give a little more background and maybe I can ask for suggestions as well.
I'm attempting to animate fire drawing out the number 7 (for example) and I think the fire has to be attached to an object but scaling the object causes the fire to grow. How would I go about maiking this happen. I though animating an extrusion would do the trick but I'm sure...
you can throw on a keyframe for your extrude, however afterwards you can't delete history on that object, because then you will also delete the keys, because the extrude history get's deleted...
I have attached an animation test file, in the thread Alan is talking about here... -->Extruding Faces over time or you should be able to download it by clicking here...
hey that's pretty awesome. I actually went playing around with it for awhile...but I'm still not sure how to animate it along a path. it has history but the zero point is at the end of the curve selected not the begining. if i missed something in your other thread I apologize ahead of time.
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