Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 05-04-2004 , 03:43 AM
Jack Of Spades's Avatar
Registered User
Join Date: Mar 2004
Location: Albany, CA, US
Posts: 173

Can I import a model w/texture and all from a .mb(or .ma) into another .mb?

I have this scene that takes ~15 min to render and with my time jam(school, sports, HW, etc etc etc) it obviously does not satisfy me. But I still need to add a few objects in there.

1. Can I model/texture/finish them in another scene and then import into the final one?
2. If 1=yes, how?
3. If 1=no, can I make it so that the massive objects in the final are not displayed and time is not used up for them?
4. If 3=yes, how?
5. If 3=no, what do I do about the whole thing?


I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 2 06-04-2004 , 02:25 AM
Jack Of Spades's Avatar
Registered User
Join Date: Mar 2004
Location: Albany, CA, US
Posts: 173
Someone answer please!!!
Or redirect me somewhere where it is written....


I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 3 06-04-2004 , 03:15 AM
jsprogg's Avatar
Lifetime Member
Join Date: Feb 2004
Location: Chicago
Posts: 1,712
jack yes you can model something and save the model, then open your scene and under the file tab select import and browse to the model and import it .




2 x Modeling Challenge Winner
# 4 06-04-2004 , 03:42 AM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
You can also use References, so you can update the original scene and the references objects in the master scene are updated as well.


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 5 06-04-2004 , 03:49 AM
Jack Of Spades's Avatar
Registered User
Join Date: Mar 2004
Location: Albany, CA, US
Posts: 173
Thanks a lot everybody!


I am in 10th grade, sophomore in high school, but if you don't take me serious, I'll make you.
# 6 06-04-2004 , 02:17 PM
Registered User
Join Date: Aug 2003
Location: Auroville, India
Posts: 62
what about using render layers to save render time?


A conscious power has drawn the plan of life...
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off