I'm trying to figure a way to animate a tentacle and was trying to use softbodies. Anyway to make this work? I obviously need the tentacle to keep it's shape but be moved around like cracking a whip. Any ideas on the best way to set this up?
Yeah, bones. I'd put a lot of joints then use the Spline IK tool, then create a cluster for every point of the curve that comes with the Spline IK, and nimate it that way.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off