Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 16-04-2004 , 12:02 AM
WideBoy's Avatar
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Join Date: Mar 2004
Posts: 55

Whats the best way to make curtains?

i using Maya 5.0. And tried but it just flyes away. Frustrating.

# 2 16-04-2004 , 12:53 AM
dragonsfire's Avatar
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Join Date: Jan 2003
Location: AB, Canada
Posts: 550
Flyes away?

I do a sqigle with curves, then extrude them, add whaever detail you want, then turn them into a softbody and paint weights on it. Use constrain points at certain locations at the top of the curtain and thats it.

# 3 16-04-2004 , 01:16 PM
WideBoy's Avatar
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Join Date: Mar 2004
Posts: 55
What is "sqigle"?
And how do i make consrait with softbodies and not RigidBodies`?


Last edited by WideBoy; 16-04-2004 at 02:00 PM.
# 4 16-04-2004 , 11:33 PM
WideBoy's Avatar
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Join Date: Mar 2004
Posts: 55
The soft bodie also strech like s***t. Please help me talented dudes. I am REALY lost here. user added image
Take me trogh it like i was a dum s***t.

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