Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 03-05-2004 , 06:47 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
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paint effects turbulence

Does anyone know how to get turnbulence on a brush I've been working on? I've copied the setting exactly from a brush from Maya's library, but it doesn't work.

Any thoughts?

# 2 05-05-2004 , 01:44 AM
NitroLiq's Avatar
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Join Date: Nov 2002
Location: New York
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In the brush attributes, there should be an attribute called 'tubes." Make sure it's ticked or you won't be able to define any turbulence settings. The Turbulance attributes are below it in the attribute editor under behavior. I just tried it and it works. PaintFX strokes need to be tubes or you could probably also do it by converting paintFX to poly but I haven't tried that. Hope this helped some.

I've attached a small playblast of my test.

Attached Files
File Type: zip turbulence.zip (383.6 KB, 192 views)

"Terminat Bora Diem, Terminal Auctor opus."
# 3 05-05-2004 , 03:09 AM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
yeah, it was bug. When I rebooted, my file started working nicely.

thanks though

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