Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 14-05-2004 , 04:15 PM
serhat's Avatar
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Join Date: Dec 2003
Posts: 59

Need help with nurbs (projecting curve)

Hi al user added image i am stoped now with mine beechcraftuser added image. i am making an airplane that's created in Switserland (new plane).
So mine problem is i want to keep the window what i have projected on the nurbs so i want to keep it. but i don't know how to keep the windowuser added image so it must be in 2 parts then. can any one tell me please :o

The plane

Greets,
Serhat:bandit:

# 2 14-05-2004 , 05:22 PM
Reimo005's Avatar
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Join Date: Jul 2003
Location: (EST) Estonia
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you want to keep the window and plane separate? then you can try first intersect suface and then trim tool.


Noo0ooB... beginner... novice... newby... I'am new ! ! !

VERY BAD ENGLISH !
# 3 14-05-2004 , 05:35 PM
serhat's Avatar
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Join Date: Dec 2003
Posts: 59
And how can i do that i don't know wich tool it is intersect surface :bored:

Greets,
Serhat

# 4 14-05-2004 , 05:56 PM
Reimo005's Avatar
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Join Date: Jul 2003
Location: (EST) Estonia
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Noo0ooB... beginner... novice... newby... I'am new ! ! !

VERY BAD ENGLISH !
# 5 14-05-2004 , 06:04 PM
serhat's Avatar
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Join Date: Dec 2003
Posts: 59
Oke Thnx user added image

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