Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 26-05-2004 , 06:33 PM
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School Assignment

Hi guys

I'm doing this school assignment. I have to make an animation. First I wanted to make some kind of human evolution animation. But now I changed my ideas

I'm planning to make some kind of giant clock that stands for history. Its turning. On the clock there are 3 images, a book, a empty painting, and an empty piece of movietapen (hope you understand what i mean). On the foreground theres a picture of 2 hands (3d) after a famous painting of michelangelo. You can see the hands in the book, at the painting and on the movie tape and of course in the spaces between. It should stand for the history and future of that painting.

But because I just started using Maya, I could use all the help and comments I can get. So please comment and help!!

This is what I got so far:

greetz Maya

user added image
user added image


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Last edited by Mayatjuh; 26-05-2004 at 08:08 PM.
# 2 26-05-2004 , 08:14 PM
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whoooooohooooo! you goooo girl!! user added image
Nice start! love the idea of a stillscene! hope to see some more!
keep on going!

GreetZZZ

Emanuel


...
# 3 26-05-2004 , 08:19 PM
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well, i guess you're using polys, in this case i would use NURBS, cause the book looks a little 'boxy'. depending on the amount of time you have to do the project, you can mess with NURBS. i made a series of CV curves for profiles then duplicated and lofted them, and here is the result i got:

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# 4 27-05-2004 , 07:49 AM
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Txs Goni! I will try to make the book with nurbs user added image


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# 5 27-05-2004 , 04:39 PM
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Heej Goni,
it really helped me, I did what you did anmd this is wht came out, I'm much more satisfied with this user added image very very very much thanks!!!

Now I'm going to make a piece of movietape, I'll post it when I;ve got something!

greetz Maya

user added image


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# 6 28-05-2004 , 07:59 PM
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Mayatjuh that's looking at lot better, keep that up!!
but, your pages are a little wider than your book cover. take a look at the pic below (its from a NURBS tutorial i'm working on.)

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# 7 28-05-2004 , 10:03 PM
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Goni, I see what you mean. I'll try to make it that way!! That'll look even better.

And stijn... I'm in Vwo, this is for the subject art... I've always been very interested in designing on the computer so this time I got the change to make an animation and I took it. This way i can combine hobby and school user added image


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# 8 31-05-2004 , 12:19 PM
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heeej,
at the moment I'm working on the piece of movietape. But i can't get any further. I made it with curves. This is what I've got so far

user added image

After this is converted the piece into subdivs, because this wasn't so smooth. But than I couldn't change the color of each seperate face. I don't know how to texture so can anyone help me to get a smooth piece of movietape with different colors? All ideas are very very welcome!

greetz Maya


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Last edited by Mayatjuh; 31-05-2004 at 12:22 PM.
# 9 31-05-2004 , 03:15 PM
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Probably the simplest way would be to learn to texture


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# 10 31-05-2004 , 04:04 PM
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ha ha...

Sometimes the answer is in the question.

PS, heres a little tip for you seeing as that you are running Maya 6 on XP. If you disable the XP themes and have XP set for best performance, as oppossed to best look... you'll get a hell of a lot more ram to play with, and Maya will be a lot quicker to use.


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# 11 31-05-2004 , 04:27 PM
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Hay thats a good tip craig, I think I might use that
Thanks


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# 12 01-06-2004 , 12:14 AM
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To get smoother edges on the tape just select all the edges, goto edit poly>Normals> Soften|Harden

Im not sure if thats the problem you were having, but nonethe less a good tool to know in any project.


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# 13 01-06-2004 , 09:27 AM
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txs all,
btw rubberchicken, my problem is that I haven't got the time to learn textures, because i have to learn animating too and my work must be finished in 4 weeks, and I only got about 1 hour a day to work on it. I sort of rushed in this project without knowing how much work it is for a beginner!

But if anyone knows a quick way to learn texturing or a site with good tutorials, please tell me!!

Greetz Maya


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1,00 Ghz, 17 inch TFT

Last edited by Mayatjuh; 01-06-2004 at 09:35 AM.
# 14 01-06-2004 , 12:51 PM
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www.simplymaya.com is the best site for tutorials, check it out.

[MOD](Dont post links to other video tutorial sites please or kev will set his dog/rat/david on you!) user added image[/MOD]


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# 15 01-06-2004 , 01:14 PM
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i think the problem you have with the movietape looking choppy is that you probaly have 'flat shade' on (select 'smooth shade all' instead) Shading>Smooth Shader All. and did you use the EP curve tool or the CV curve tool? CV curve tool gives better results most of the time.

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