Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Okay, I'm so not ready to animate this but I have a question anyway re: how to animate beady little round eyes. This is what I had in mind but I want to do it in Maya. Victor Navone is doing this with his main character in his next short. This link...
I'm reposting this because I still haven't gotten the help I need and you all are the kindest people when it comes to your time and help. Does anyone know how to create beady eyes like the ones found at this link? https://www.hash.com/users/navone/Me...ntHeadTest3.mov
I need to know for my project. I'm stuck on the eyes and I want some like these for my character. I know it's blend shapes but how do you shape each pose? Might there be a script? Or do you push, pull and otherwise mangle each small sphere til it looks like you want? Thanks in advance for your time and help.
Russell
p.s. Please pardon any misspellings or muck-ups. It's 6:30 in the a.m. and I'm running late for work. LOL!
Russell Bolding
CEO/Founder - Russelltopia Studios
Web:https://www.russelltopia.com
Email:russbo@russelltopia.com
We have a few blend shape videos here. You pretty much create the eye, duplicate it a bunch and modify the duplicates to create the different "poses". Select all the duplicates, shift-select the original, Deform > Create Blend Shape. Then just use the sliders found under Window > Animation Editors > Blend Shape to animate them.
Thanks Michael. I'll see if I can get that going today. Where can I find those tutorials on blend shapes that you mentioned and what are they called? Thank you so much, Michael, for your gracious help!
Russell
Russell Bolding
CEO/Founder - Russelltopia Studios
Web:https://www.russelltopia.com
Email:russbo@russelltopia.com
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