I want to bake some of the textures for later scenes where I plan on having a hovering bot pass through the corridor. By baking some of the textures I should be able to speed up rendering by just having a light active for the bot.
However, the Alias book doesn't go into detail as far as whether or not you can delete the light or if the shaders themselves have to be specially treated.
Does anyone have experience with baking textures for mental ray renders?
Thanks
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