Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-06-2004 , 06:33 PM
Sav1989's Avatar
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Join Date: Jun 2004
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Enviorment planes get my pc realy slow... :S

When i set the enviorment plans to model, (top and side), all looks to work fine, but when i begin to model in nurbs, and create at least one simple figure, and i turn to an orphographic view, when i zoom or move, it really gets very very slow... whats that? any1 help plz user added image...

ps: pc= amd3000 64;, ati radeon 9800xt 256m, 1,5gb ram.. it shouldnt work bad user added image ..

# 2 14-06-2004 , 12:58 AM
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the best thing to do is create a couple of poly planes for side and front views and then add a shader to each of the planes then load the image plane pic into the colour channel of the shader.

hope this makes sense


cheers

Rich
# 3 14-06-2004 , 01:24 AM
Sav1989's Avatar
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As u can imagine, im a noob in 3d world, so, could u describe the steps, after the plane creation ? .. please.

# 4 14-06-2004 , 01:54 AM
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"Terminat Bora Diem, Terminal Auctor opus."
# 5 14-06-2004 , 02:09 AM
Sav1989's Avatar
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thank u very much

# 6 14-06-2004 , 06:50 AM
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a little tip :

if your image is 640x480 then set the poly plane to size : 6.4x4.8 and then scale it up/down to fit your scene size .. This way you will have the right image proportions..


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
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