Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
good effort, try to get the reflection going correct in the bg. sometime the reflactivity needs playing with,but it will better the apperance of the image.
Another thing is to maybe tweak you image a little more so its easy to see what the image is
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off