This bit has nothing to do with view ports just wandered what a few shortcuts were
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Extrude, Bevel, knife (to cut polys in half or in any angle i wish), merge points, merge polys.
Also in lightwave you can select polygons in a clockwise or anticlockwise way and press 'create poly' and it will make a polygon usin the points is there a simular thing in maya? (i dont just want to cap the end because if there is an opening of 8 points i might want to make 2 polygons of 4 points instead of caping which would make 1 polygon of 8 points i think.
Sorry about that massive essay
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Thanks, Matt