Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I would like to know if I can Project Curve on Surface (Nurb) and then be able to use that curve as a manipulation tool. That was probably terrible wording.
I want to project say a circle shape onto a cube and then be able to select that circle shape and push and pull it like an Isoparm or Edge to reshape the cube. Is this doable? Right now I can only seem to be able to project the curve and then perform a Trim (which is cool, but not what I'm looking for) or reposition the curve on the surface by selecting and moving it.
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