This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hi,
I'm getting a bit bogged down trying to sort out the 'background" sky of this Image....
I coundn't find anything on the net (apart from something that told me to "map" the image to the Camera's colour? - when I tried this it just blotted out the rest of scene?)
I'm also confused what the "Env Sky" texture node? is/does and would it help me?
In the end I just made a poly plane and put the image on that, surely that's not how it's really done?
Scraggy
[EDIT] - I lightened it up a bit, but sorry it's so dark - seems to go darker when posted. Thanks to Mayang's Textures for the background.
Last edited by Scraggy_dog; 24-06-2004 at 04:31 PM.
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