Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 26-06-2004 , 01:23 AM
Registered User
Join Date: Jun 2004
Location: Norway
Posts: 17

Black Faces

Wtf is this, and why are the faces black like this?

user added image

I'll be thankful for some help on how to fix it user added image

# 2 26-06-2004 , 01:51 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Try Edit Polygons > Normals > Set Vertex Normals.

When you soften your edges, you'll probably need to adjust your threshold angle to prevent it from happening again.

# 3 26-06-2004 , 02:52 AM
Registered User
Join Date: Jun 2004
Location: Norway
Posts: 17
Thanks! Well.. Set Vertex Normals didn't work, but I tried some of the other tools in Edit Polygons > Normals, and I solved the problem after some different "tooling"user added image

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