Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 13-07-2004 , 02:13 AM
flyman's Avatar
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Join Date: Feb 2003
Posts: 48

how can I make this spark ?

user added image

create a emitter,set particle render type to multstreak.create a ramp in rgbpp.

but the color, I cannt make it like this spark...it look so brightness

please tell me how should I adjust the ramp ,make my spark real?
thanks.


<img src=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg alt=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg>
# 2 26-07-2004 , 09:00 AM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
it's a 2d effect. Render your particles as streaks as you said. And then use shake or after effects and make a blurred copy and place the original ontop of that and adjust to suit. Or you could use glows in maya but they suck...

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 3 26-07-2004 , 07:23 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
yeah, I'd recommend doing your glow in compositing.

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