Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 13-07-2004 , 04:21 PM
allien's Avatar
Registered User
Join Date: May 2004
Posts: 6

my animation...

hi,
I'm newcomer here. I have some problme regarding my recent character animation. My subject is cactus with thorns. Now i wan to animate the thorns so that it cam emit and impale to the wall.

My idea is that when cactus sneeze the thorns all come out form its body then impale into the wall. Now i have already parent the thorn to the skeleton.

So, i need someone that actually can help achieve this.
TQ.....

# 2 26-07-2004 , 09:03 AM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Use a particle geomtery instancer to make your emitter emit the thorn geometry. And use a collision event to stop it once it hits the wall.

Should be fairly simple.

Alan


Technical Director - Framestore

Currently working on: Your Highness

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