Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 06-08-2004 , 05:36 AM
Billy_Cat's Avatar
Registered User
Join Date: Aug 2004
Location: USA, CA
Posts: 351

space ship

I need comments and suggestions plz

im planning on adding more detail, but I need comments on the general shape and idea..

Attached Thumbnails

Last edited by Billy_Cat; 06-08-2004 at 05:52 AM.
# 2 06-08-2004 , 05:44 AM
Billy_Cat's Avatar
Registered User
Join Date: Aug 2004
Location: USA, CA
Posts: 351
anouther pic

Attached Thumbnails
# 3 06-08-2004 , 06:44 AM
Billy_Cat's Avatar
Registered User
Join Date: Aug 2004
Location: USA, CA
Posts: 351
more detail

Attached Thumbnails
# 4 06-08-2004 , 06:57 AM
RubberChicken's Avatar
Subscriber
Join Date: May 2004
Location: That place with all those people
Posts: 1,041
Thats really nice, reminds me of a insect, a bee perhaps.


Watch Space Wars at www.3dden.co.uk now!
__________________________

My pin number is XXXX
# 5 06-08-2004 , 07:12 AM
Billy_Cat's Avatar
Registered User
Join Date: Aug 2004
Location: USA, CA
Posts: 351
cool, Ill name it the "Wasp 560"..

# 6 06-08-2004 , 08:27 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Billy_Cat
Nice n simple, cool, some engines on the wings perhaps?
I think once this is textured and dirtied its gonna look great. I like it alot.
_J

# 7 06-08-2004 , 08:50 AM
Billy_Cat's Avatar
Registered User
Join Date: Aug 2004
Location: USA, CA
Posts: 351
yea, good idea, ill add some engines, but i dont know how to texture unfortunetely user added image

# 8 06-08-2004 , 02:09 PM
RubberChicken's Avatar
Subscriber
Join Date: May 2004
Location: That place with all those people
Posts: 1,041
If you dont know something then learn it user added image
I myself find texturing very frustrating but it has to be done user added image


Watch Space Wars at www.3dden.co.uk now!
__________________________

My pin number is XXXX
# 9 06-08-2004 , 03:36 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
I like it. Good job!


Imagination is more important than knowledge.
# 10 06-08-2004 , 03:38 PM
MainlineX's Avatar
Registered User
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Coming along nicely, keep it up! user added image



-------------------------------------------
# 11 06-08-2004 , 04:21 PM
ransick's Avatar
Subscriber
Join Date: Feb 2004
Location: Amsterdam
Posts: 731
huh...nice design dude! keep rollin'


...
# 12 06-08-2004 , 06:13 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Billy_Cat

Looks like a few planar maps should do it nicely!!!

_J

# 13 06-08-2004 , 06:20 PM
Billy_Cat's Avatar
Registered User
Join Date: Aug 2004
Location: USA, CA
Posts: 351
Cool guys, thanks for all comments!

Jango, I know about planar mapping, but there are so many polygons dispersed in all directions... there are too many to select for the correct planar mapping direction..

# 14 06-08-2004 , 07:39 PM
Billy_Cat's Avatar
Registered User
Join Date: Aug 2004
Location: USA, CA
Posts: 351
heres a new picture:

Attached Thumbnails
# 15 06-08-2004 , 08:01 PM
FubaR's Avatar
Registered User
Join Date: Jun 2004
Posts: 279
nice...good model !
now texture it...if you can.. user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads