Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 12-08-2004 , 07:32 PM
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Join Date: Jun 2004
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scroll wheel

Had a quick search among past posts, and this seems a newish question so here goes,

Using Maya 6 I use the MMB more to zoom in and out of a scene rather than ALT RMB. The problem being that to scroll in X amount of distance you have to rotate the wheel several times (say 4 or 5) to get into enough detail, after some work is done I try and zoom out. At this point rotating the mouse wheel out even a little bit causes the Maya scene to zoom out a large amount.

Is there a way to set Maya so that a single rotation of the mouse wheel zooms out the same distance as it zoom in, or should I get into the habbit of using ALT RMB?

Hope all that makes sense user added image

# 2 13-08-2004 , 12:37 AM
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Join Date: Feb 2003
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Well I don't use the wheel myself, but I'd bet is has to do with the slow/medium/fast buttons above the channel editor.

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