Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hello this is my first time modeling a face. I am having trouble getting the end result to line up smoothly. I will attach my files and it shows the subsequent stages. If there is any input or suggestions feel free to comment. I think it can be seen what i have done. But the main tools i used were extract edges append to polygon tool, and merge edges tool.. Somewhere things got stretched out.