Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-08-2004 , 08:29 AM
Stephen's Avatar
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Join Date: Sep 2002
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Alpha Channel visible

Hi all,
Can anyone tell me how to make the alpha channel of the flag invisible. It works to a degree but you can see an edge to it which I cant get rid of... any help?

Cheers guys
steve

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# 2 23-08-2004 , 08:38 AM
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Check that your UVs are inside the 0,0 - 1,1 area in the UV texture editor and/or try turning off the wrap in your place2dtexture node...


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