Questions about this render
I've been doing this tutorial now for a few days and specially focusing on texturing and lightning
few questions:
Lightning: I've turned off the basic lightning and used final gather with 200 rays and the enviroment color is light blue, why is it still overlit (the tower and ground for example). Is there something like a standard config to simulate daylight?
Textures: Some textures look like they get deformed, like the bricks and roof from the small house, how can i fix this?
Dirtmaps: Is there an easy way to create dirtmaps, like with the filters in photoshop or something?
Paint effects(trees): to render in mental ray paint effects must be converted to polys and take ages to render. Is there a solution for this?