Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
fed up with that "Crapper" look decided to sleek him down,
the princible behind it, top part is the carrier, which transports the cargo/cyborg/robot, & I wanted to design it similar to the flying terminators, in TIII, and then obviously the robot will drop off at a couple of feet from the ground
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off