Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-08-2004 , 02:26 PM
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Psi-Fi Handgun

Playing too much halo and decided to make a new handgun, little heavier, little bulkier... but i like it.

I basically combined the default machine rifle and the handgun into a weapon that barely does the job of either.

Stats: High rate of fire. But horrible recoil/aim. Higher clip capacity/ but you burn through it faster... so on.

But still cool.

I need to work on the texturing considering i dont know much about it.... just shaders.

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# 2 28-08-2004 , 09:11 PM
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